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lundi 11 mai 2020

Tracer un cercle (graphics.h)

#include <stdio.h> #include<stdio.h> #include<conio.h> #include<graphics.h> #include<dos.h> main() { int gd=DETECT, gm; int i; initgraph (&gd,&gm,"c:\tc\\bgi"); for(i=0;i<500;i++) { setcolor(i); //coordinates of center from x axis, y axis, radius circle(100,100,30+i); delay(30); //cleardevice(); //try with and without cleardevice(); } getch(); closegraph(); }
 
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